I'm tired of Love; I'm still more tired of Rhyme. But money gives me pleasure all the time.
When you come to analyze the love of money which was the general impulse to effort in your day, you find that the dread of want and desire of luxury was but one of several motives which the pursuit of money represented; the others, and with many the more influential, being desire of power, of social position, and reputation for ability and success.
I've never sought success in order to get fame and money; it's the talent and the passion that count in success.
Transformers: Revenge of the Fallen will make a ton of money, Michael Bay will be lauded as the greatest director of our generation, and the accountants at Paramount will have their second collective orgasm in as many months. As for me, I will try desperately not to weep not so much for what the success of a movie like this means to motion pictures, but for the simple fact that I'm going to have to do this all over again in two or three years for Transformers 3.
If there was ever an action movie that didn't warrant a sequel, it's Speed. However, the film grossed enough money to be numbered among the big summer hits of 1994, and the unfortunate result is this film, which reunites director Jan de Bont with leading lady Sandra Bullock, while leaving Keanu Reeves somewhere safe and dry, "working on his music" with his band, Dogstar. Considering the dubious quality of the final product, this may be the wisest decision of the young actor's career. Speed 2 can be numbered among the worst second chapters ever made.
It's not hard to understand why an accomplished director like Gus Van Sant (whose most recent success, Good Will Hunting, gave him mainstream clout) would be interested in making this film. The lure of an exact remake presents a tremendous challenge. Unfortunately, it was undoubtedly a lot more stimulating for Van Sant and his crew to make Psycho than it is for an audience to watch it. [C]uriosity is going to be one of the primary reasons why people pay money to see this movie; boredom will be the predominant result.
Legally Blonde 2 should never have been made. It is a cinematic abomination a source of embarrassment for everyone involved. There have been worse films this year, but none has been marketed as this fun-loving and upbeat. Worthwhile moments are few and far between, and Reese Witherspoon's incandescent charm, which was one of the original Legally Blonde's saving graces, is so bright that it creates a glare. There's such a thing as being too perky.
When a movie is this bad, it's hard to adequately describe its awfulness in words. The temptation exists to write something along the lines of: "Something this horrible has to be seen to be believed." Of course, that kind of advice would lead to e-mail death threats and other assorted nasty comments from those who spend money on The Devil's Rejects. ... Aside from its poor production values, horrendous acting, and ignoble morality, The Devil's Rejects isn't engaging cinema. Even if the simple act of sitting in a movie theater watching people get hacked up for 90 minutes doesn't bother you, the dullness and repetition is likely to.
The only thing as bad as bad comedy is bad action. Bad Boys II has plenty of both. In fact, those two things are all it has, unless you count the small helping of bad drama. When it comes to this movie, the word "bad" initially seems highly appropriate. But Bad Boys II isn't just bad it's a catastrophic violation of every aspect of cinema that I as a film critic hold dear. It seems to have been constructed with terms like "unwatchable" and "godawful" as its slogans. There are motion picture failures every year the resumes of Hollywood players are littered with them. But, when something this big a would-be blockbuster with recognizable names in the cast and crew collapses in such a spectacular fashion, it's worth taking note. Think of how many starving children could have been fed with the money that was poured into [director] Michael Bay's latest sinkhole.
I have quite a few theories on how companies can help their bands achieve greater success and stop just hemorrhaging money, but that's not part of the question. The reality is I have no idea.
And you can't part a boy from his father,
You can't part a boy from his dad,
You can't part a Scotchman from money
No matter how many he's had.
You can't part the skin of a sausage
Or a dad from his fond son and heir,
And you can't part the hair on a bald-headed man
For there'll be no parting there.
If we can find the money to kill people, we can find the money to help people.
Material possessions in themselves are good. We would not survive for long without money, clothing, shelter and food. Yet if we refuse to share what we have with the hungry and the poor, we make of our possessions a false god. How many voices in our materialist society tell us that happiness is to be found by acquiring as many possessions and luxuries as we can! But this is to make possessions into a false god. Instead of bringing life, they bring death.
I'd describe myself as intelligent, kind, stubborn(ish), friendly, trustworthy, bluntly honest and terrible at saving.
I dont think artists should be sponsored. You should not rely on grants. You either make a success of your art or you dont. I worked as an artist for a number of years without making much money I have never had any financial backing in that way. Things are now very good for me but for a lot of the time things were not.
Id is both a technology and an art company, so we try to push the art and the technology to its edge on each game, and when you're into high-tech you want to make sure your game can run on several platforms, and you have some room to experiment with several architectures. We don't want to have a basic product, get it out the door, sell as many copies as we can, and then just do the next one. Everyone's putting a lot of soul into the games, and id has got enough money overhead to decide that they can afford to have game ports to show that technology is good on Linux and on Apple hardware.
A corporation, essentially, is a pile of money to which a number of persons have sold their moral allegiance. Unlike a person, a corporation does not age. It does not arrive, as most persons finally do, at a realization of the shortness and smallness of human lives; it does not come to see the future as the lifetime of the children and grandchildren of anybody in particular.
Every educational system has a moral goal that it tries to attain and that informs its curriculum. It wants to produce a certain kind of human being. ... In some nations the goal was the pious person, in others the warlike, in others the industrious. Always important is the political regime, which needs citizens who are in accord with its fundamental principle. Aristocracies want gentlemen, oligarchies men who respect and pursue money, and democracies lovers of equality. Democratic education, whether it admits it or not, wants and needs to produce men and women who have the tastes, knowledge, and character supportive of a democratic regime.
Money to be got and Imma get that shit
Bitch I got money to blow, gettin it in. Lettin these bills fall over your skin.
All I care about is money and the city that Im from.
Better late than never but never late is better. They tell me time is money well well spend it together.
Niggas wit no money act like money isnt everything.
Spendin all the money I just worked my ass off for doing things that I wont regret.
You know good and well that you dont want a problem like that, you gon make someone around me catch a body like that. Ohhh, dont do it! Please dont do it. Cause one of us goes in and we all go through it. And Drizzy got the money, so Drizzy gonna pay it. Those my brothers, I aint even gotta say it, thats just something they know.